Package com.github.retrooper.packetevents.wrapper.play.client
package com.github.retrooper.packetevents.wrapper.play.client
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ClassDescriptionThis packet is sent when the client swings their arm.This packet is used to send a chat message to the server.This packet is used when clicking on window buttons.This packet is sent when Generate is pressed on the Jigsaw Block interface.This packet is sent when the player changes their slot selection.This packet is sent from the client to the server when the client attacks or right-clicks another entity (a player, minecart, etc).This is the server-bound keep-alive packet.Removed with 1.21.4Added with 1.21.4Added with 1.21.4Exists since 1.21.2, includes all movement inputs from the client.Added with 1.21.4Mods and plugins can use this to send their data.A response to the ping packet.Deprecated.Teleports the player to the given entity if the player is in spectator mode.Not to be confused with
WrapperPlayClientSteerVehicle
Not to be confused withWrapperPlayClientSteerBoat
This message is sent from the client to the server when the "Done" button is pushed after placing a sign.A response to the window confirmation packet by the client It is processed on the main thread, and is therefore very useful for anticheat purposes