Class WrapperPlayServerEntityTeleport
java.lang.Object
com.github.retrooper.packetevents.wrapper.PacketWrapper<WrapperPlayServerEntityTeleport>
com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerEntityTeleport
This is not for teleporting players, but for teleporting other entities the player can see - such as mobs, animals, etc.
If you want to teleport a player, use
WrapperPlayServerPlayerPositionAndLook
instead.-
Nested Class Summary
Nested classes/interfaces inherited from class com.github.retrooper.packetevents.wrapper.PacketWrapper
PacketWrapper.Reader<T>, PacketWrapper.Writer<T>
-
Field Summary
Fields inherited from class com.github.retrooper.packetevents.wrapper.PacketWrapper
buffer, bufferLock, clientVersion, serverVersion, user
-
Constructor Summary
ConstructorDescriptionWrapperPlayServerEntityTeleport
(int entityID, EntityPositionData values, RelativeFlag relativeFlags, boolean onGround) WrapperPlayServerEntityTeleport
(int entityID, Location location, boolean onGround) WrapperPlayServerEntityTeleport
(int entityID, Vector3d position, float yaw, float pitch, boolean onGround) WrapperPlayServerEntityTeleport
(int entityID, Vector3d position, Vector3d deltaMovement, float yaw, float pitch, RelativeFlag relativeFlags, boolean onGround) -
Method Summary
Modifier and TypeMethodDescriptionvoid
copy
(WrapperPlayServerEntityTeleport wrapper) int
float
getPitch()
float
getYaw()
boolean
void
read()
void
setDeltaMovement
(Vector3d deltaMovement) void
setEntityId
(int entityID) void
setOnGround
(boolean onGround) void
setPitch
(float pitch) void
setPosition
(Vector3d position) void
setRelativeFlags
(RelativeFlag relativeFlags) void
setValues
(EntityPositionData values) void
setYaw
(float yaw) void
write()
Methods inherited from class com.github.retrooper.packetevents.wrapper.PacketWrapper
createUniversalPacketWrapper, getBuffer, getChunkKey, getChunkX, getChunkZ, getClientVersion, getMaxMessageLength, getNativePacketId, getPacketId, getPacketTypeData, getRegistryHolder, getServerVersion, limitValue, prepareForSend, prepareForSend, readArray, readBitSet, readBlockPosition, readBoolean, readByte, readByteArray, readByteArray, readByteArrayOfSize, readBytes, readChatTypeBoundNetwork, readCollection, readComponent, readComponentAsJSON, readComponentAsNBT, readComponentJSON, readContainerId, readDimension, readDouble, readEntityMetadata, readEnum, readEnum, readEnumSet, readEvent, readFilterMask, readFloat, readGameMode, readIdentifier, readIdentifier, readInt, readItemStack, readItemStackModern, readKnownPack, readLastSeenMessages, readLastSeenMessagesEntry, readLastSeenMessagesPacked, readLastSeenMessagesUpdate, readLegacyLastSeenMessagesUpdate, readList, readLong, readLongArray, readLongArray, readMap, readMappedEntity, readMappedEntity, readMappedEntityOrDirect, readMappedEntityOrDirect, readMedium, readMerchantOffer, readMessageSignature, readMessageSignaturePacked, readMultiVersional, readNBT, readNBTRaw, readNode, readNullableVarInt, readOptional, readPresentItemStack, readPublicKey, readPublicProfileKey, readRemainingBytes, readRemoteChatSession, readRotation, readSaltSignature, readShort, readSignatureData, readSignedCommandArguments, readString, readString, readStyle, readTimestamp, readUnlimitedNBT, readUnlimitedNBTRaw, readUnsignedByte, readUnsignedShort, readUUID, readVarInt, readVarIntArray, readVarIntArrayOfSize, readVarLong, readVarShort, readVillagerData, readWorldBlockPosition, resetBuffer, resetByteBuf, setBuffer, setClientVersion, setNativePacketId, setPacketId, setServerVersion, writeArray, writeBitSet, writeBlockPosition, writeBoolean, writeByte, writeByteArray, writeByteArrayOfSize, writeBytes, writeChatTypeBoundNetwork, writeCollection, writeComponent, writeComponentAsJSON, writeComponentAsNBT, writeComponentJSON, writeContainerId, writeDimension, writeDouble, writeEntityMetadata, writeEntityMetadata, writeEnum, writeEnumSet, writeFilterMask, writeFloat, writeGameMode, writeIdentifier, writeIdentifier, writeInt, writeItemStack, writeItemStackModern, writeKnownPack, writeLastMessagesEntry, writeLastSeenMessages, writeLastSeenMessagesPacked, writeLastSeenMessagesUpdate, writeLegacyLastSeenMessagesUpdate, writeList, writeLong, writeLongArray, writeMap, writeMappedEntity, writeMappedEntityOrDirect, writeMedium, writeMerchantOffer, writeMessageSignature, writeMessageSignaturePacked, writeMultiVersional, writeNBT, writeNBTRaw, writeNode, writeNullableVarInt, writeOptional, writePresentItemStack, writePublicKey, writePublicProfileKey, writeRemoteChatSession, writeRotation, writeSaltSignature, writeShort, writeSignatureData, writeSignedCommandArguments, writeString, writeString, writeString, writeStyle, writeTimestamp, writeUUID, writeVarInt, writeVarIntArray, writeVarIntArrayOfSize, writeVarLong, writeVarShort, writeVillagerData, writeWorldBlockPosition
-
Constructor Details
-
WrapperPlayServerEntityTeleport
-
WrapperPlayServerEntityTeleport
-
WrapperPlayServerEntityTeleport
public WrapperPlayServerEntityTeleport(int entityID, Vector3d position, float yaw, float pitch, boolean onGround) -
WrapperPlayServerEntityTeleport
public WrapperPlayServerEntityTeleport(int entityID, Vector3d position, Vector3d deltaMovement, float yaw, float pitch, RelativeFlag relativeFlags, boolean onGround) -
WrapperPlayServerEntityTeleport
public WrapperPlayServerEntityTeleport(int entityID, EntityPositionData values, RelativeFlag relativeFlags, boolean onGround)
-
-
Method Details
-
read
public void read()- Overrides:
read
in classPacketWrapper<WrapperPlayServerEntityTeleport>
-
write
public void write()- Overrides:
write
in classPacketWrapper<WrapperPlayServerEntityTeleport>
-
copy
- Overrides:
copy
in classPacketWrapper<WrapperPlayServerEntityTeleport>
-
getEntityId
public int getEntityId() -
setEntityId
public void setEntityId(int entityID) -
getValues
-
setValues
-
getPosition
-
setPosition
-
getDeltaMovement
-
setDeltaMovement
-
getYaw
public float getYaw() -
setYaw
public void setYaw(float yaw) -
getPitch
public float getPitch() -
setPitch
public void setPitch(float pitch) -
getRelativeFlags
-
setRelativeFlags
-
isOnGround
public boolean isOnGround() -
setOnGround
public void setOnGround(boolean onGround)
-