Class WrapperPlayServerTickingState
java.lang.Object
com.github.retrooper.packetevents.wrapper.PacketWrapper<WrapperPlayServerTickingState>
com.github.retrooper.packetevents.wrapper.play.server.WrapperPlayServerTickingState
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Nested Class Summary
Nested classes/interfaces inherited from class com.github.retrooper.packetevents.wrapper.PacketWrapper
PacketWrapper.Reader<T>, PacketWrapper.Writer<T>
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Field Summary
Fields inherited from class com.github.retrooper.packetevents.wrapper.PacketWrapper
buffer, bufferLock, clientVersion, serverVersion, user
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
copy
(WrapperPlayServerTickingState wrapper) float
The tick rate is measured in ticks per second.boolean
isFrozen()
void
read()
void
setFrozen
(boolean frozen) void
setTickRate
(float tickRate) The tick rate is measured in ticks per second.void
write()
Methods inherited from class com.github.retrooper.packetevents.wrapper.PacketWrapper
createUniversalPacketWrapper, getBuffer, getChunkKey, getChunkX, getChunkZ, getClientVersion, getMaxMessageLength, getNativePacketId, getPacketId, getPacketTypeData, getRegistryHolder, getServerVersion, limitValue, prepareForSend, prepareForSend, readArray, readBitSet, readBlockPosition, readBoolean, readByte, readByteArray, readByteArray, readByteArrayOfSize, readBytes, readChatTypeBoundNetwork, readCollection, readComponent, readComponentAsJSON, readComponentAsNBT, readComponentJSON, readContainerId, readDimension, readDouble, readEntityMetadata, readEnum, readEnum, readEnumSet, readEvent, readFilterMask, readFloat, readGameMode, readIdentifier, readIdentifier, readInt, readItemStack, readItemStackModern, readKnownPack, readLastSeenMessages, readLastSeenMessagesEntry, readLastSeenMessagesPacked, readLastSeenMessagesUpdate, readLegacyLastSeenMessagesUpdate, readList, readLong, readLongArray, readLongArray, readMap, readMappedEntity, readMappedEntity, readMappedEntityOrDirect, readMappedEntityOrDirect, readMedium, readMerchantOffer, readMessageSignature, readMessageSignaturePacked, readMultiVersional, readNBT, readNBTRaw, readNode, readNullableVarInt, readOptional, readPresentItemStack, readPublicKey, readPublicProfileKey, readRemainingBytes, readRemoteChatSession, readRotation, readSaltSignature, readShort, readSignatureData, readSignedCommandArguments, readString, readString, readStyle, readTimestamp, readUnlimitedNBT, readUnlimitedNBTRaw, readUnsignedByte, readUnsignedShort, readUUID, readVarInt, readVarIntArray, readVarIntArrayOfSize, readVarLong, readVarShort, readVillagerData, readWorldBlockPosition, resetBuffer, resetByteBuf, setBuffer, setClientVersion, setNativePacketId, setPacketId, setServerVersion, writeArray, writeBitSet, writeBlockPosition, writeBoolean, writeByte, writeByteArray, writeByteArrayOfSize, writeBytes, writeChatTypeBoundNetwork, writeCollection, writeComponent, writeComponentAsJSON, writeComponentAsNBT, writeComponentJSON, writeContainerId, writeDimension, writeDouble, writeEntityMetadata, writeEntityMetadata, writeEnum, writeEnumSet, writeFilterMask, writeFloat, writeGameMode, writeIdentifier, writeIdentifier, writeInt, writeItemStack, writeItemStackModern, writeKnownPack, writeLastMessagesEntry, writeLastSeenMessages, writeLastSeenMessagesPacked, writeLastSeenMessagesUpdate, writeLegacyLastSeenMessagesUpdate, writeList, writeLong, writeLongArray, writeMap, writeMappedEntity, writeMappedEntityOrDirect, writeMedium, writeMerchantOffer, writeMessageSignature, writeMessageSignaturePacked, writeMultiVersional, writeNBT, writeNBTRaw, writeNode, writeNullableVarInt, writeOptional, writePresentItemStack, writePublicKey, writePublicProfileKey, writeRemoteChatSession, writeRotation, writeSaltSignature, writeShort, writeSignatureData, writeSignedCommandArguments, writeString, writeString, writeString, writeStyle, writeTimestamp, writeUUID, writeVarInt, writeVarIntArray, writeVarIntArrayOfSize, writeVarLong, writeVarShort, writeVillagerData, writeWorldBlockPosition
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Constructor Details
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WrapperPlayServerTickingState
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WrapperPlayServerTickingState
public WrapperPlayServerTickingState(float tickRate, boolean frozen)
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Method Details
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read
public void read()- Overrides:
read
in classPacketWrapper<WrapperPlayServerTickingState>
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write
public void write()- Overrides:
write
in classPacketWrapper<WrapperPlayServerTickingState>
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copy
- Overrides:
copy
in classPacketWrapper<WrapperPlayServerTickingState>
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getTickRate
public float getTickRate()The tick rate is measured in ticks per second. -
setTickRate
public void setTickRate(float tickRate) The tick rate is measured in ticks per second. -
isFrozen
public boolean isFrozen() -
setFrozen
public void setFrozen(boolean frozen)
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